www.gURL.com

a big loan
from the zone


According to Esther Drill, webmaster for the webzine gURL, the website takes "a different approach to being a teenage girl than what you already see." Indeed, gURL has become an influential website whose articles have transcended the typical content of teen magazines and websites to include features on depression, divorce, body image, and friendships between girls. The features within the webzine challenges the expectations of such a publication, encouraging their readership to question traditional images of femininity. Observes co-editor Rebecca Odes, "We wanted to take things that are force-fed to girls of that age and make them see that wow, (matters of substance) are obviously of concern to people (in their teens), and nothing can be done to change that. ... The whole perscriptive attitudes of mainstream magazines is not necessary for you to find a place for yourself within these topics. (We) just try to provide a way of looking at it from another side, which is not like 'follow this recipe and you will be an effective girl'."

Esther and Rebecca founded gURL in 1996, as students at NYU's School of New Media. The pair had known each other throughout childhood, and "we talked about (forming a magazine) a lot while we were growing up, and then we were both coming into this new program and thought maybe this being the new medium might be a good place to do a new project." Rebecca observes. "There's a freedom to the newness of this medium, which was nice. Also, we wanted to give girls a reason to use technology, which is a real concern for us. We have different relationships to technology, too - I grew up completely uninterested in math or science or technology altogether, and Esther was more focused on that stuff. But we both agreed that, in order for girls to be interested in it, there has to be something that talks to them directly."

"Interests them," emphasizes Esther, "because I liked video games when I was growing up, and I was kind of rare. Boys love video games, and at a young age it gives them an interest in getting inside things and understanding how they work. Girls, it seemed to us, didn't have that motivation - I like the stuff, but I don't like those games where people are killing each other. There have to be alternatives that are interesting and give girls impetus to say, 'how does this work, and what is interesting about this?' So that's one of those things that we are really interested in."

Getting girls into using technology for their own devices is a cornerstone of gURL. Unfortunately, other webmasters' feelings about girls in a multimedia forum seem based in age-old stereotypes. Pattie Maes, who founded the Firefly web resource for arts and entertainment, was quoted as saying that girls should get involved with computer sciences and the internet because it offers a good outlet for communication, as opposed to exploring other things they can do with computer science. However, the girls behind gURL feel that the potential for communication would help young women develop an interest in technology.

"I think that communication is the killer app for girls," says Rebecca. "We've seen that in the community - that's just what girls want. We started it because they were just begging to communicate with one another. Whether that's just the way women are made or whatever that is, I think that there's something about communicating that's important for us."

"When you're talking about ways to get girls interested in technology," adds Esther, "I think communication is a fabulous way to get girls interested in technology, and I think computer media to communication as a focus of study is a great idea, but I don't know that they're gonna be able to make the transition between computer media to communication to computer science. If we bring girls into technology because they're interested in communicating and they become fascinated with the metod they're communicating through that they want to get down to the nuts and bolts, that's great, but I don't know how realistic that is."

If nothing else, gURL has succeeded in getting girls to want to take part in the new media. The site has received thousands of hits as a result of getting favorably reviewed in such diverse venues as Spin, Seventeen, and erotica zine Pucker Up, and some of the girls who have visited the site have felt inspired to attend the School for New Media or inquire about internships at gURL. The site itself lives up to the hype, with an inviting air provided by cute, hand-drawn graphics and a first-person perspective on problems and situations that occur in a girl's adolescence. This writer, for one, wishes Esther and Rebecca were around when she was a kid.

However, the gURL crew have done more than just provide a place where girls can play on the net. gURL is also a place where girls can feel safe from being harassed by hormonal boys. "Girls come on our chat and say, 'great! this is great, because we don't have boys harrassing us,'" observes Esther, "but to them it's just like, if you go into a chat room...and it's not our chat room and designed to be a girls-only space, you find boys who want to cyber and you get irritated with them or you ignore them or whatever you do - it's just part of being a girl, in a way. I guess it's real bad, but in a way if you make it, 'oh, girls aren't safe,' then you're just infantilizing them."

Unfortunately, many media outlets have insisted on taking this tack of infantilization and, in writing about safety online, have portrayed women as victims. Those outlets have included, surprisingly, feminst periodical Ms., which started out their "techno.fem" series with a maddening article on women's safety online. The article's theory that the internet is no place for women hinged on the writer's visit to an AOL sex chatroom and included some choice quotes from anti-porn, anti-sex feminist Catharine MacKinnon.

"So should we lock up everyone else? And tell them they can't?" fumes Esther. "It's real life, certainly, it's real-life issues, and certainly in that case where that guy tortured that girl [he met in a chat room], that's horrible, but the idea is that you don't get involved with anyone you don't know, don't meet them. There's certain safety things we have up on our site, like what we have on the email list. Before you join the email list, we're like, "use common sense, don't give out your real name, don't do this and don't do this.' Use your head, basically."

In addition to advocating internet safety for girls, gURL also helps girls meet friends on the internet through a webpage devoted to penpals. "It's called gURL 2 gURL. You join and then you fill out a little page about yourself, and then we have it broken up with high school girls and junior girls and older girls, and you can search through it. Each girl has picked a background colour for their page and a little icon, and you can click on her little icon and go to her page, and stuff, so that they can get penpals. Apparently, from the letters we get it's really active - girls are saying, 'thanks a lot, I made five of my best cyberpals on gURL.'"
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